Explore the fascinating realm of Avatar Identities in this 10-hour course that delves into historical, psychological, sociological, and cultural dimensions. Uncover the theoretical foundations of avatar lifestyles and their profound impact on the therapeutic process. The course covers the following topics:
The Cyberculture of Virtual Living
Gain insights into Cyberpsychology and Cyberculture within virtual environments. Define the characteristics of these environments, challenge preconceptions, and understand the motivations behind their use, especially by service-users.
We will discuss Second Life and ProReal and games such as World of Warcraft; and other platforms where the use of virtual environments and avatars is central to one’s way of living and working.
Research and Theory
This module examines how we can apply traditional theories and research from the field of psychology to virtual environments, encompassing: identity issues; suitability for managing Autism, treating post-traumatic stress disorder; and other research into conditions served well by virtual living.
Avatar interventions are discussed in relation to the following:
This course has been approved by DeeAnna Merz Nagel, LLC as a NAADAC Approved Education Provider, for educational credits. NAADAC Provider # 265722, DeeAnna Merz Nagel is responsible for all aspects of the programing. Many, if not most states accept NAADAC approved hours to fulfill CE requirements for LPC, LMHC, LCSW, psychologists and other allied health practitioners.